Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
19 |
Moved to a new world. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
25 |
Attacked by enemies that Charley Horton easily defeat. |
2 |
25 |
Gain Enemy if Charley Horton don't already have one. |
2 |
26 |
Forced to muster out. |
3 |
26 |
Became a Scout (Surveyor). |
3 |
29 |
Perform an exemplary service for the scouts. |
3 |
30 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
4 |
30 |
Continued as Scout (Surveyor). |
4 |
33 |
Spend several years jumping from world to world in Charley Horton's scout ship. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
5 |
36 |
Opponents of Charley Horton's belief system ambush Charley Horton. |
5 |
36 |
Lost eye or limb. Owe 5,000 for medical bills. |
6 |
36 |
Failed to qualify for Merchant Academy. |
6 |
36 |
Submitted to the draft. |
6 |
36 |
Returned to Scout (Surveyor). |
6 |
37 |
Charley Horton's scout ship is one of the first on the scene to rescue the survivors of a disaster but Charley Horton fail to help. Gain an Enemy. |
6 |
37 |
Charley Horton's ship is damaged, and Charley Horton have to hitch-hike Charley Horton's way back across the stars to the nearest scout base. |
6 |
37 |
Gain 4 Contacts. Gain 1 Enemies. |
7 |
40 |
Continued as Scout (Surveyor). |
7 |
42 |
Charley Horton's scout ship is one of the first on the scene to rescue the survivors of a disaster but Charley Horton fail to help. Gain an Enemy. |
7 |
42 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
7 |
44 |
Forced to continue current assignment. |
7 |
44 |
Promoted to Scout (Surveyor) rank 2 with the new title Scout. |
8 |
44 |
Continued as Scout (Surveyor). |
8 |
48 |
Gained a contact. |
8 |
48 |
Promoted to Scout (Surveyor) rank 3 with the new title Senior Scout. |