Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Army Academy (Military Academy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
19 |
Nearly killed. Fully recovered. Owe 22,500 for medical bills. |
2 |
19 |
Became a Drifter (Wanderer). |
2 |
20 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
23 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
23 |
Continued as Drifter (Wanderer). |
3 |
25 |
Offered job by a patron. Now owe him a favor. |
4 |
27 |
Switched to Agent (Corporate Agent). |
4 |
28 |
An investigation takes on a dangerous turn. |
5 |
31 |
Continued as Agent (Corporate Agent). |
5 |
33 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
6 |
33 |
Returned to Drifter (Wanderer). |
6 |
34 |
Attacked by enemies and injured. |
6 |
34 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
6 |
34 |
Gain Enemy if Chas Alardice don't already have one. |
6 |
37 |
Forced to muster out. |
7 |
37 |
Became a Merchant (Free Trader). |
7 |
40 |
Given advanced training in a specialist field |
7 |
41 |
Promoted to Merchant (Free Trader) rank 1. |
8 |
41 |
Continued as Merchant (Free Trader). |
9 |
45 |
Continued as Merchant (Free Trader). |
9 |
49 |
Promoted to Merchant (Free Trader) rank 2. |