Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
20 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
1 |
22 |
Graduated. Gain an rival who is upset that Clare Raycraft left the community. |
2 |
22 |
Became a Agent (Intelligence). |
2 |
25 |
Advanced training in a specialist field. |
2 |
26 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
3 |
26 |
Continued as Agent (Intelligence). |
3 |
30 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
4 |
30 |
Became a Scout (Courier). |
4 |
34 |
Clare Raycraft inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
5 |
34 |
Continued as Scout (Courier). |
5 |
35 |
Spend several years jumping from world to world in Clare Raycraft's scout ship. |
5 |
38 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
6 |
38 |
Continued as Scout (Courier). |
6 |
41 |
Serve as the courier for an important message from the Imperium. |
6 |
42 |
Forced to muster out. |
7 |
42 |
Failed to qualify for Infantry (Army). |
7 |
42 |
Became a Drifter (Barbarian). |
7 |
43 |
Attempted a risky adventure and was wildly successful. |
8 |
46 |
Continued as Drifter (Barbarian). |
8 |
50 |
Drafted into Star Marine |
8 |
50 |
Promoted to Drifter (Barbarian) rank 1. |