Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Flight (Navy). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
19 |
Nearly killed. Fully recovered. Owe 30,000 for medical bills. |
2 |
19 |
Became a Merchant (Free Trader). |
2 |
23 |
Promoted to Merchant (Free Trader) rank 1. |
3 |
23 |
Continued as Merchant (Free Trader). |
3 |
26 |
Given advanced training in a specialist field |
3 |
27 |
Promoted to Merchant (Free Trader) rank 2. |
4 |
27 |
Continued as Merchant (Free Trader). |
4 |
31 |
Make an unexpected connection outside Clare Wilson's normal circles. Gain a Contact. |
4 |
31 |
Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader. |
5 |
31 |
Continued as Merchant (Free Trader). |
5 |
35 |
A series of bad deals and decisions force Clare Wilson into bankruptcy. Clare Wilson salvages what Clare Wilson can. |
6 |
35 |
Failed to qualify for Surveyor (Scout). |
6 |
35 |
Submitted to the draft. |
6 |
35 |
Became a Agent (Law Enforcement) with the new title Rookie. |
6 |
39 |
Clare Wilson's work ends up coming home with Clare Wilson, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
7 |
39 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
40 |
Clare Wilson aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
8 |
40 |
Failed to qualify for Worker (Citizen). |
8 |
40 |
Returned to Drifter (Barbarian). |
8 |
42 |
Survived a risky adventure but gained nothing. |
8 |
44 |
Forced to muster out. |
9 |
44 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
9 |
45 |
Clare Wilson is caught in the periphery of a scandal. |
9 |
45 |
Demoted to Believer (Holy Warrior) rank -1. |
10 |
48 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
48 |
Retired at age 48. |