Retired Lieutenant Colonel Clark Newman  

Species Age Sex Str Dex End Int Edu SocUPP
Traltar 50 M 6 (0) 1 (-2) 7 (0) 8 (0) 7 (0) 6 (0)617876
Grief, Twinkling starlit eyes, Missing fingers
 
Skills
Athletics (Dexterity) 2
Drive 0
Gambler 2
Gun Combat (Archaic) 1
Gun Combat (Slug) 1
Heavy Weapons (Vehicle) 1
Leadership 1
Mechanic 1
Melee (Striking) 1
Profession (Spacer/Crewmember) 1
Science (Social Sciences) 0
Stealth 0
Streetwise 1
Survival 0
Tactics (Military) 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Marine Marine Support Lieutenant Colonel4 / 05
Drifter Scavenger 12
Citizen Colonist 01
 
Term Age History
1 18 Became a Marine (Marine Support) with the new title Marine.
1 21 A mission goes disastrously wrong due to Clark Newman's commander’s error or incompetence, but Clark Newman survive.
1 21 Cover for the commander and gain an Ally.
1 22 Commissioned in Marine (Marine Support) with the new title Lieutenant.
2 22 Continued as Marine (Marine Support).
2 26 Commanding officer takes an interest in Clark Newman's career.
2 26 Promoted to Marine (Marine Support) officer rank 2 with the new title Captain.
3 26 Attempted to change assignments.
3 26 Failed to qualify for Star Marine (Marine).
3 26 Continued as Marine (Marine Support).
3 27 Assigned to the security staff of a space station.
3 30 Promoted to Marine (Marine Support) officer rank 3 with the new title Force Commander.
4 30 Continued as Marine (Marine Support).
4 31 A mission goes disastrously wrong due to Clark Newman's commander’s error or incompetence, but Clark Newman survive.
4 31 Report commander and gain an Enemy.
4 34 Promoted to Marine (Marine Support) officer rank 4 with the new title Lieutenant Colonel.
5 34 Continued as Marine (Marine Support).
5 36 Advanced training in a specialist field
5 38 Forced to muster out.
6 38 Failed to qualify for Cavalry (Army).
6 38 Became a Drifter (Scavenger).
6 40 Find valuable salvage.
6 42 Promoted to Drifter (Scavenger) rank 1.
7 42 Continued as Drifter (Scavenger).
7 44 Betrayed by a friend. One of Clark Newman's Contacts or Allies betrays Clark Newman, ending Clark Newman's career. That Contact or Ally becomes a Rival or Enemy.
8 44 Became a Citizen (Colonist).
8 48 Advanced training in a specialist field.
9 48 Aging Crisis. Owe 50,000 for medical bills.
9 48 Retired at age 48.
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