Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Naval Academy) |
1 |
19 |
Contacted by an underground psionic group. |
1 |
21 |
Kicked out of military academy. |
2 |
21 |
Became a Scholar (Physician). |
2 |
22 |
Work leads to a considerable breakthrough. |
2 |
25 |
Promoted to Scholar (Physician) rank 1. |
3 |
25 |
Continued as Scholar (Physician). |
3 |
27 |
Caught cheating in some fashion, advancing Clayton Ferguson's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
3 |
27 |
An expedition or voyage goes wrong, leaving Clayton Ferguson stranded in the wilderness. |
3 |
27 |
Gain an Enemy |
4 |
29 |
Continued as Scholar (Physician). |
4 |
31 |
Advanced training in a specialist field. |
4 |
33 |
Forced to muster out. |
5 |
33 |
Failed to qualify for Corporate (Citizen). |
5 |
33 |
Submitted to the draft. |
5 |
33 |
Became a Agent (Law Enforcement) with the new title Rookie. |
5 |
37 |
Advanced training in a specialist field. |
5 |
37 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
6 |
37 |
Continued as Agent (Law Enforcement). |
6 |
39 |
Clayton Ferguson's work ends up coming home with Clayton Ferguson, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
7 |
39 |
Failed to qualify for Thief (Rogue). |
7 |
39 |
Became a Drifter (Scavenger). |
7 |
42 |
Find an Alien Artifact. |
8 |
43 |
Continued as Drifter (Scavenger). |
8 |
47 |
Promoted to Drifter (Scavenger) rank 1. |