Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
1 |
22 |
Coleman Garcia retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
1 |
22 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
2 |
22 |
Continued as Believer (Holy Warrior). |
2 |
24 |
Coleman Garcia retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
2 |
26 |
Forced to muster out. |
3 |
26 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
28 |
Rewarded for a successful mission. |
3 |
30 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
4 |
30 |
Continued as Agent (Law Enforcement). |
4 |
31 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
5 |
31 |
Became a Drifter (Barbarian). |
5 |
34 |
Betrayed by a friend. One of Coleman Garcia's Contacts or Allies betrays Coleman Garcia, ending Coleman Garcia's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
34 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
37 |
Make an unexpected connection outside Coleman Garcia's normal circles. Gain a Contact. |
7 |
38 |
Continued as Merchant (Merchant Marine). |
7 |
41 |
A sudden war destroys Coleman Garcia's trade routes and contacts, forcing Coleman Garcia to flee that region of space. |
7 |
41 |
Gain rebels as Enemy |
8 |
41 |
Returned to Drifter (Barbarian). |
8 |
42 |
Attacked by enemies and injured. |
8 |
42 |
Lightly injured, no permanent damage. Fully recovered. |
8 |
42 |
Gain Enemy if Coleman Garcia don't already have one. |
8 |
45 |
Forced to muster out. |
9 |
45 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
47 |
Coleman Garcia is caught in the periphery of a scandal. |
9 |
47 |
Demoted to Believer (Missionary/Humanitarian) rank -1. |