Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
22 |
Given advanced training in a specialist field |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
25 |
Befriend a useful ally in one sphere. Gain an Ally. |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
27 |
Make an unexpected connection outside Crawford Whitlock's normal circles. Gain a Contact. |
3 |
30 |
Forced to muster out. |
4 |
30 |
Became a Citizen (Corporate). |
4 |
34 |
Lightly injured, no permanent damage. Fully recovered. |
5 |
34 |
Became a Drifter (Scavenger). |
5 |
36 |
Survived a risky adventure but gained nothing. |
6 |
38 |
Voluntarily left Scavenger |
6 |
38 |
Became a Noble (Dilettante) with the new title Wastrel. |
6 |
41 |
Become deeply involved in politics on Crawford Whitlock's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
7 |
42 |
Attempted to change assignments. |
7 |
42 |
Switched to Noble (Diplomat) with the new title Intern and previous rank. |
7 |
43 |
Crawford Whitlock make an alliance with a powerful and charismatic noble, who becomes an Ally. |
8 |
46 |
Continued as Noble (Diplomat). |
8 |
48 |
Refuse to join a conspiracy of nobles. Gain an Enemy. |
8 |
50 |
Promoted to Noble (Diplomat) rank 1 with the new title 3rd Secretary. |
9 |
50 |
Aging Crisis. Owe 50,000 for medical bills. |
9 |
50 |
Retired at age 50. |