Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for University. |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
Dale Reekey run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
21 |
Became a Merchant (Free Trader). |
2 |
24 |
Smuggle illegal items onto a planet. |
2 |
25 |
Promoted to Merchant (Free Trader) rank 1. |
3 |
25 |
Continued as Merchant (Free Trader). |
3 |
29 |
Promoted to Merchant (Free Trader) rank 2. |
4 |
29 |
Continued as Merchant (Free Trader). |
4 |
31 |
Risk Dale Reekey's fortune on a possibility lucrative deal and win. |
4 |
33 |
Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader. |
5 |
33 |
Voluntarily left Free Trader |
5 |
33 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
5 |
35 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
5 |
37 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
6 |
37 |
Continued as Believer (Mainstream Believer). |
6 |
41 |
Dale Reekey secretly provide religious rites for a dying leader or noble, although they do not share Dale Reekey's faith. Gain an Ally in the family and a Rival who disagrees with Dale Reekey's choice. |
7 |
41 |
Voluntarily left Mainstream Believer |
7 |
41 |
Became a Scout (Explorer). |
7 |
44 |
Dale Reekey inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
8 |
44 |
Switched to Drifter (Barbarian). |
8 |
45 |
Nearly killed. Fully recovered. Owe 30,000 for medical bills. |
9 |
45 |
Returned to Believer (Mainstream Believer). |
9 |
47 |
Dale Reekey refuse to secretly provide religious rites for a dying leader or noble, because they do not share Dale Reekey's faith. |
9 |
49 |
Forced to muster out. |