Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
20 |
Go undercover to investigate an enemy. |
1 |
20 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
2 |
22 |
Voluntarily left Intelligence |
2 |
22 |
Became a Army (Infantry) with the new title Private. |
2 |
26 |
Severely injured. Fully recovered. Owe 7,500 for medical bills. |
3 |
26 |
Became a Scout (Courier). |
3 |
28 |
Daniel Wade's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
3 |
30 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
4 |
30 |
Continued as Scout (Courier). |
4 |
31 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
4 |
34 |
Promoted to Scout (Courier) rank 2. |
5 |
34 |
Voluntarily left Courier |
5 |
34 |
Became a Noble (Administrator) with the new title Assistant. |
5 |
37 |
Join a successful conspiracy of nobles. |
6 |
38 |
Voluntarily left Administrator |
6 |
38 |
Became a Drifter (Scavenger). |
6 |
41 |
Offered job by a patron. Now owe him a favor. |
6 |
42 |
Promoted to Drifter (Scavenger) rank 1. |
7 |
42 |
Failed to qualify for Physician (Scholar). |
7 |
42 |
Switched to Drifter (Barbarian). |
7 |
46 |
Drafted into Merchant Marine |
7 |
46 |
Promoted to Drifter (Barbarian) rank 1. |
8 |
46 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
8 |
50 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
8 |
50 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |