Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
21 |
Spend several years jumping from world to world in Darryl Jacobs's scout ship. |
1 |
22 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
2 |
22 |
Voluntarily left Explorer |
2 |
22 |
Became a Drifter (Wanderer). |
2 |
25 |
Attacked by enemies and injured. |
2 |
25 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
2 |
25 |
Gain Enemy if Darryl Jacobs don't already have one. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
28 |
Attempted a risky adventure and was sent to prison. |
3 |
30 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
30 |
Became a Prisoner (Inmate). |
4 |
31 |
A guard takes a dislike to Darryl Jacobs. |
5 |
34 |
Continued as Prisoner (Inmate). |
5 |
36 |
Hire a new lawyer. |
5 |
38 |
Promoted to Prisoner (Inmate) rank 1. |
6 |
38 |
Aging Crisis. Owe 50,000 for medical bills. |
6 |
38 |
Retired at age 38. |
6 |
38 |
Switched to Prisoner (Fixer) with previous rank. |
6 |
41 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
7 |
42 |
Switched to Prisoner (Thug) with previous rank. |
7 |
45 |
Special Duty. |
7 |
46 |
Promoted to Prisoner (Thug) rank 2. |
8 |
46 |
Aging Crisis. Owe 60,000 for medical bills. |
8 |
46 |
Returned to Prisoner (Fixer). |
8 |
50 |
A riot engulfs the prison. |
8 |
50 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
8 |
50 |
Promoted to Prisoner (Fixer) rank 2. |
9 |
50 |
Aging Crisis. Owe 60,000 for medical bills. |