Private Daryl Knight  

Species Age Sex Str Dex End Int Edu SocUPP
Tezcat 50 M 4 (-1) 7 (0) 5 (-1) 5 (-1) 10 (1) 8 (0)4755A8
Destructive, Xenophobic
 
Skills
Astrogation 1
Athletics (Endurance) 1
Broker 1
Drive 0
Electronics (Comms) 2
Gun Combat (Archaic) 1
Mechanic 1
Melee 0
Persuade 0
Pilot (Small Craft) 1
Pilot (Spacecraft) 1
Stealth 0
Steward 1
Streetwise 1
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Merchant Marine 2nd Officer47
Army Cavalry Private01
 
Name Type Affinity Enmity Power Influence Species
Cicero Bryant Enemy 0 5 3 5 Tezcat (M/21)
Rubie Day Enemy 0 1 4 5 Tezcat (F/18)
Rubie Day is particularly unusual, such as an artificial intelligence or very alien being.
 
Term Age History
1 18 Became a Merchant (Merchant Marine) with the new title Crewman.
1 20 A good deal ensures Daryl Knight is living the high life for a few years.
2 22 Continued as Merchant (Merchant Marine).
2 24 Given advanced training in a specialist field
2 26 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
3 26 Continued as Merchant (Merchant Marine).
3 27 Risk Daryl Knight's fortune on a possibility lucrative deal and win.
4 30 Continued as Merchant (Merchant Marine).
4 33 A romantic relationship ends badly. Gain a Rival or Enemy.
4 34 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
5 34 Continued as Merchant (Merchant Marine).
5 35 A good deal ensures Daryl Knight is living the high life for a few years.
5 38 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
6 38 Continued as Merchant (Merchant Marine).
6 41 A good deal ensures Daryl Knight is living the high life for a few years.
6 42 Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer.
7 42 Continued as Merchant (Merchant Marine).
7 45 Embroiled in legal trouble.
7 46 Forced to muster out.
8 46 Became a Army (Cavalry) with the new title Private.
8 49 Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident.
8 49 Gain rebels as Enemy
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