Term |
Age |
History |
---|
1 |
18 |
Entered University. |
1 |
21 |
Become leader in social movement. |
1 |
21 |
Gain an Ally and an Enemy. |
1 |
22 |
Graduated. |
2 |
22 |
Failed to qualify for Engineer/Gunner (Navy). |
2 |
22 |
Became a Drifter (Wanderer). |
2 |
24 |
Find valuable salvage. |
2 |
26 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
29 |
Survived a risky adventure but gained nothing. |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
33 |
Betrayed by a friend. One of Denver Mar's Contacts or Allies betrays Denver Mar, ending Denver Mar's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
33 |
Became a Scholar (Field Researcher). |
5 |
36 |
Make a breakthrough in Denver Mar's field. |
5 |
37 |
Promoted to Scholar (Field Researcher) rank 1. |
6 |
37 |
Attempted to change assignments. |
6 |
37 |
Switched to Scholar (Scientist) with previous rank. |
6 |
40 |
Cheated in some fashion, advancing Denver Mar's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
6 |
40 |
Gain an Enemy |
7 |
41 |
Attempted to change assignments. |
7 |
41 |
Returned to Scholar (Field Researcher). |
7 |
42 |
An expedition or voyage goes wrong, leaving Denver Mar stranded in the wilderness. |
8 |
42 |
Became a Citizen (Worker). |
8 |
46 |
Denver Mar befriend a superior in the corporation or the colony. |
9 |
46 |
Continued as Citizen (Worker). |
9 |
48 |
Denver Mar's business expands, Denver Mar's corporation grows, or the colony thrives. |
9 |
50 |
Promoted to Citizen (Worker) rank 1. |