Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Performer). |
1 |
19 |
Gain a patron in the arts. Gain an Ally |
1 |
22 |
Promoted to Entertainer (Performer) rank 1. |
2 |
22 |
Continued as Entertainer (Performer). |
2 |
23 |
Invited to take part in a controversial event or exhibition that injures Dewey Mitchell's social standing. |
2 |
26 |
Promoted to Entertainer (Performer) rank 2. |
3 |
26 |
Continued as Entertainer (Performer). |
3 |
30 |
One of Dewey Mitchell's pieces of art is stolen, and the investigation brings Dewey Mitchell into the criminal underworld. |
3 |
30 |
Promoted to Entertainer (Performer) rank 3. |
4 |
30 |
Voluntarily left Performer |
4 |
30 |
Failed to qualify for Star Marine (Marine). |
4 |
30 |
Submitted to the draft. |
4 |
30 |
Became a Scout (Surveyor). |
4 |
33 |
When dealing with an alien race, Dewey Mitchell botch an opportunity to gather extra intelligence about them. |
4 |
33 |
Psychologically damaged by Dewey Mitchell's time in the scouts. |
5 |
34 |
Attempted to change assignments. |
5 |
34 |
Switched to Scout (Explorer) with previous rank. |
5 |
36 |
Dewey Mitchell's ship is ambushed by enemy vessels. Dewey Mitchell successfully ran to the jump point. |
5 |
38 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
6 |
38 |
Continued as Scout (Explorer). |
6 |
42 |
Dewey Mitchell survey an alien world. |
7 |
42 |
Attempted to change assignments. |
7 |
42 |
Switched to Scout (Courier) with previous rank. |
7 |
46 |
Dewey Mitchell discover a world, item or information of worth to the Imperium. |
7 |
46 |
Promoted to Scout (Courier) rank 2. |
8 |
46 |
Continued as Scout (Courier). |
8 |
50 |
Spend several years jumping from world to world in Dewey Mitchell's scout ship. |