Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Surveyor (Scout). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
21 |
Make an unexpected connection outside Dexter Williams's normal circles. Gain a Contact. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
26 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
27 |
Bankrupted by a rival. Gain the other trader as a Rival. |
4 |
27 |
Became a Rogue (Enforcer). |
4 |
28 |
A police detective or rival criminal forces Dexter Williams to flee and vows to hunt Dexter Williams down. Gain an Enemy. |
5 |
28 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
5 |
31 |
Dexter Williams have been following false teachings! |
6 |
31 |
Failed to qualify for Pirate (Rogue). |
6 |
31 |
Became a Drifter (Barbarian). |
6 |
33 |
Find valuable salvage. |
7 |
35 |
Continued as Drifter (Barbarian). |
7 |
38 |
Nearly killed. Owe 15,000 for medical bills. |
8 |
38 |
Returned to Believer (Holy Warrior). |
8 |
39 |
Dexter Williams come into conflict with a splinter group Dexter Williams's own religion which maintains Dexter Williams's version is the wrong one. Gain 1 Rivals. |
9 |
39 |
Switched to Drifter (Wanderer). |
9 |
40 |
Survived a risky adventure but gained nothing. |
10 |
43 |
Continued as Drifter (Wanderer). |
10 |
45 |
Dexter Williams do not know what happened to Dexter Williams. There is a gap in Dexter Williams's memory. |
11 |
45 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
45 |
Retired at age 45. |
11 |
45 |
Retired. |
11 |
47 |
A new romantic starts. Gain an Ally. |
12 |
49 |
Aging Crisis. Owe 50,000 for medical bills. |