Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
21 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
21 |
Failed to qualify for Army Academy (Military Academy). |
2 |
21 |
Submitted to the draft. |
2 |
21 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
25 |
Given advanced training in a specialist field |
2 |
25 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
25 |
Continued as Merchant (Merchant Marine). |
3 |
27 |
Risk Dick Lucas's fortune on a possibility lucrative deal and win. |
3 |
29 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
4 |
29 |
Continued as Merchant (Merchant Marine). |
4 |
32 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
33 |
Forced to muster out. |
5 |
33 |
Became a Entertainer (Journalist). |
5 |
34 |
Gain a patron in the arts. Gain an Ally |
5 |
37 |
Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer. |
6 |
37 |
Voluntarily left Journalist |
6 |
37 |
Became a Scout (Explorer). |
6 |
41 |
Dick Lucas's scout ship is one of the first on the scene to rescue the survivors of a disaster but Dick Lucas fail to help. Gain an Enemy. |
6 |
41 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
6 |
41 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
7 |
41 |
Continued as Scout (Explorer). |
7 |
42 |
Dick Lucas inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
8 |
42 |
Switched to Merchant (Broker). |
8 |
44 |
Scarred. Owe 2,500 for medical bills. |
9 |
44 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
9 |
45 |
Dick Lucas is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |