Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
25 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
3 |
25 |
Became a Entertainer (Artist). |
3 |
29 |
Gain a patron in the arts. Gain an Ally |
3 |
29 |
Promoted to Entertainer (Artist) rank 1. |
4 |
29 |
Continued as Entertainer (Artist). |
4 |
33 |
One of Don Dunn's pieces of art is stolen, and the investigation brings Don Dunn into the criminal underworld. |
5 |
33 |
Continued as Entertainer (Artist). |
5 |
35 |
Don Dunn is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
6 |
35 |
Failed to qualify for Worker (Citizen). |
6 |
35 |
Returned to Drifter (Wanderer). |
6 |
38 |
Find valuable salvage. |
6 |
39 |
Promoted to Drifter (Wanderer) rank 2. |
7 |
39 |
Continued as Drifter (Wanderer). |
7 |
40 |
Find Ancient Technology. |
7 |
43 |
Promoted to Drifter (Wanderer) rank 3. |
8 |
43 |
Continued as Drifter (Wanderer). |
8 |
44 |
Moved to a new world. |
8 |
47 |
Forced to muster out. |