Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
2 |
20 |
Failed to qualify for Intelligence (Agent). |
2 |
20 |
Submitted to the draft. |
2 |
20 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
24 |
Befriend a useful ally in one sphere. Gain an Ally. |
3 |
24 |
Continued as Merchant (Merchant Marine). |
3 |
27 |
Nearly killed. Owe 11,250 for medical bills. |
4 |
28 |
Continued as Merchant (Merchant Marine). |
4 |
32 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
5 |
32 |
Continued as Merchant (Merchant Marine). |
5 |
33 |
Gained a contact. |
6 |
36 |
Continued as Merchant (Merchant Marine). |
6 |
39 |
Imperial trade restrictions force Douglas Enright out of business. |
7 |
39 |
Became a Scholar (Scientist). |
7 |
41 |
Win a prestigious prize for Douglas Enright's work. |
8 |
43 |
Continued as Scholar (Scientist). |
8 |
46 |
Refuse to join a cheat in some fashion. |