Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Engineer/Gunner (Navy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
20 |
Risk Dow Graham's fortune on a possibility lucrative deal and win. |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
23 |
Given advanced training in a specialist field |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
27 |
Given advanced training in a specialist field |
3 |
30 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
32 |
Dow Graham's business or ship thrives. |
4 |
34 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
5 |
34 |
Continued as Merchant (Merchant Marine). |
5 |
35 |
A sudden war destroys Dow Graham's trade routes and contacts, forcing Dow Graham to flee that region of space. |
5 |
35 |
Gain rebels as Enemy |
6 |
35 |
Became a Citizen (Corporate). |
6 |
39 |
Dow Graham gain experience in a technical field as a computer operator or surveyor. |
6 |
39 |
Promoted to Citizen (Corporate) rank 1. |
7 |
39 |
Continued as Citizen (Corporate). |
7 |
43 |
Dow Graham is rewarded for Dow Graham's diligence or cunning. |
7 |
43 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
8 |
43 |
Continued as Citizen (Corporate). |
8 |
44 |
A revolution, attack or other unusual event throws Dow Graham's life into chaos, forcing Dow Graham to leave the planet. |
9 |
44 |
Became a Noble (Dilettante) with the new title Wastrel. |
9 |
46 |
time as a ruler or playboy gives Dow Graham a wide range of experiences. |