Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Free Trader (Merchant). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
22 |
Advanced training in a specialist field. |
1 |
22 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
23 |
Befriended by a senior agent. |
2 |
26 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
3 |
26 |
Continued as Agent (Law Enforcement). |
3 |
30 |
Advanced training in a specialist field. |
3 |
30 |
Promoted to Agent (Law Enforcement) rank 3 with the new title Detective. |
4 |
30 |
Continued as Agent (Law Enforcement). |
4 |
34 |
Hard times caused by a lack of interstellar trade costs Dudley Fawns's job. |
5 |
34 |
Failed to qualify for Pirate (Rogue). |
5 |
34 |
Became a Drifter (Wanderer). |
5 |
38 |
Suffer from a life-threatening illness. |
6 |
38 |
Became a Citizen (Corporate). |
6 |
39 |
Dudley Fawns's business expands, Dudley Fawns's corporation grows, or the colony thrives. |
7 |
42 |
Continued as Citizen (Corporate). |
7 |
43 |
Spent time maintaining and using heavy vehicles. |
7 |
46 |
Promoted to Citizen (Corporate) rank 1. |
8 |
46 |
Continued as Citizen (Corporate). |
8 |
47 |
A revolution, attack or other unusual event throws Dudley Fawns's life into chaos, forcing Dudley Fawns to leave the planet. |
8 |
50 |
Forced to muster out. |
9 |
50 |
Aging Crisis. Owe 30,000 for medical bills. |
9 |
50 |
Retired at age 50. |