Duke Cochran  

Species Age Sex Str Dex End Int Edu SocUPP
Tezcat 50 M 7 (0) 7 (0) 4 (-1) 7 (0) 5 (-1) 6 (0)774756
Willpower
 
Skills
Astrogation 1
Athletics (Dexterity) 1
Broker 0
Carouse 1
Deception 0
Drive 0
Electronics 0
Engineer (M-drive) 2
Gun Combat 0
Jack-of-All-Trades 1
Mechanic 1
Melee (Unarmed) 1
Persuade 0
Stealth 0
Steward 0
Streetwise 2
Vacc Suit 1
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Senior Crewman13
Scout Courier Scout12
Prisoner Thug 13
 
Name Type Affinity Enmity Power Influence Species
Kittie Bowditch Contact 1 1 2 0 Tezcat (F/45)
Kittie Bowditch gains in power.
William Jemmy Ally 2 0 4 0 Darmine (M/22)
William Jemmy is in desperate trouble and could use the character’s help.
 
Term Age History
1 18 Became a Merchant (Merchant Marine) with the new title Crewman.
1 22 Make an unexpected connection outside Duke Cochran's normal circles. Gain a Contact.
1 22 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
2 22 Continued as Merchant (Merchant Marine).
2 24 Embroiled in legal trouble.
3 26 Continued as Merchant (Merchant Marine).
3 27 Befriend a useful ally in one sphere. Gain an Ally.
4 30 Voluntarily left Merchant Marine
4 30 Became a Scout (Courier).
4 34 Duke Cochran discover a world, item or information of worth to the Imperium.
4 34 Promoted to Scout (Courier) rank 1 with the new title Scout.
5 34 Continued as Scout (Courier).
5 35 Accused of a crime
6 38 Became a Prisoner (Thug).
6 39 Vocational Training.
7 42 Continued as Prisoner (Thug).
7 44 Disgraced. Word of Duke Cochran's criminal past reaches Duke Cochran's homeworld.
8 46 Continued as Prisoner (Thug).
8 50 Vocational Training.
8 50 Promoted to Prisoner (Thug) rank 1.
8 50 Paroled from prison.
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