Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
22 |
Dwight Morris survey an alien world. |
2 |
22 |
Continued as Scout (Courier). |
2 |
24 |
Dwight Morris's scout ship is one of the first on the scene to rescue the survivors of a disaster but Dwight Morris fail to help. Gain an Enemy. |
2 |
24 |
Psychologically damaged by Dwight Morris's time in the scouts. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Switched to Scout (Explorer) with previous rank. |
3 |
30 |
Serve as the courier for an important message from the Imperium. |
4 |
30 |
Continued as Scout (Explorer). |
4 |
32 |
Gained a contact. |
4 |
34 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
5 |
34 |
Continued as Scout (Explorer). |
5 |
36 |
Dwight Morris inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
6 |
36 |
Failed to qualify for Free Trader (Merchant). |
6 |
36 |
Submitted to the draft. |
6 |
36 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
6 |
39 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
7 |
39 |
Failed to qualify for Corporate (Citizen). |
7 |
39 |
Became a Drifter (Scavenger). |
7 |
42 |
Suffer from a life-threatening illness. |
8 |
42 |
Became a Noble (Dilettante) with the new title Wastrel. |
8 |
45 |
Become deeply involved in politics on Dwight Morris's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
8 |
46 |
Promoted to Noble (Dilettante) rank 1. |
9 |
46 |
Continued as Noble (Dilettante). |
9 |
48 |
A new romantic starts. Gain an Ally. |
9 |
50 |
Promoted to Noble (Dilettante) rank 2 with the new title Ingrate. |