Term |
Age |
History |
---|
1 |
18 |
Became a Army (Infantry) with the new title Private. |
1 |
22 |
Advanced training in a specialist field |
1 |
22 |
Commissioned in Army (Infantry) with the new title Lieutenant. |
1 |
22 |
Promoted to Army (Infantry) officer rank 2 with the new title Captain. |
2 |
22 |
Continued as Army (Infantry). |
2 |
24 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
24 |
Failed to qualify for Thief (Rogue). |
3 |
24 |
Became a Drifter (Barbarian). |
3 |
27 |
Find an Alien Artifact. |
3 |
28 |
Promoted to Drifter (Barbarian) rank 1. |
4 |
28 |
Continued as Drifter (Barbarian). |
4 |
30 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
5 |
30 |
Became a Agent (Intelligence). |
5 |
32 |
Go undercover to investigate an enemy. |
5 |
32 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
5 |
34 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
6 |
34 |
Continued as Agent (Intelligence). |
6 |
37 |
Edison McNamara went above and beyond the call of duty. |
6 |
38 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
7 |
38 |
Continued as Agent (Intelligence). |
7 |
39 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
8 |
39 |
Failed to qualify for Physician (Scholar). |
8 |
39 |
Submitted to the draft. |
8 |
39 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
8 |
41 |
Bankrupted by a rival. Gain the other trader as a Rival. |
9 |
41 |
Returned to Drifter (Barbarian). |
9 |
45 |
Betrayed by a friend. One of Edison McNamara's Contacts or Allies betrays Edison McNamara, ending Edison McNamara's career. That Contact or Ally becomes a Rival or Enemy. |
10 |
45 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
45 |
Retired at age 45. |
10 |
45 |
Retired. |
10 |
46 |
Betrayal. Convert an Ally into a Rival or Enemy. |
11 |
49 |
Aging Crisis. Owe 10,000 for medical bills. |