Term |
Age |
History |
---|
1 |
18 |
Became a Army (Army Support) with the new title Private. |
1 |
19 |
Assigned to a peacekeeping role. |
1 |
22 |
Promoted to Army (Army Support) rank 1 with the new title Lance Corporal. |
2 |
22 |
Continued as Army (Army Support). |
2 |
23 |
Accused of a crime |
2 |
26 |
Promoted to Army (Army Support) rank 2 with the new title Corporal. |
3 |
26 |
Became a Prisoner (Fixer). |
3 |
30 |
Persecuted by a prison gang. |
4 |
30 |
Switched to Prisoner (Inmate) with previous rank. |
4 |
33 |
The warden takes an interest in Ella Chambers's case. |
4 |
34 |
Promoted to Prisoner (Inmate) rank 1. |
4 |
34 |
Paroled from prison. |
5 |
34 |
Failed to qualify for Merchant Marine (Merchant). |
5 |
34 |
Became a Drifter (Barbarian). |
5 |
37 |
Find valuable salvage. |
6 |
38 |
Voluntarily left Barbarian |
6 |
38 |
Failed to qualify for Worker (Citizen). |
6 |
38 |
Switched to Drifter (Scavenger). |
6 |
40 |
Betrayed by a friend. One of Ella Chambers's Contacts or Allies betrays Ella Chambers, ending Ella Chambers's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
40 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
44 |
Ella Chambers aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
8 |
44 |
Switched to Drifter (Wanderer). |
8 |
48 |
Ella Chambers run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |