Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Attacked by enemies and injured. |
1 |
22 |
Lost eye or limb. |
1 |
22 |
Gain Enemy if Elliot Jemmy don't already have one. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
26 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
30 |
Promoted to Drifter (Wanderer) rank 2. |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
32 |
Find an Alien Artifact. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Became a Citizen (Colonist). |
5 |
35 |
Elliot Jemmy's business expands, Elliot Jemmy's corporation grows, or the colony thrives. |
5 |
38 |
Promoted to Citizen (Colonist) rank 1. |
6 |
38 |
Continued as Citizen (Colonist). |
6 |
39 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
7 |
39 |
Became a Scholar (Field Researcher). |
7 |
40 |
Cheated in some fashion, advancing Elliot Jemmy's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
7 |
40 |
Gain an Enemy |
8 |
43 |
Attempted to change assignments. |
8 |
43 |
Switched to Scholar (Scientist) with previous rank. |
8 |
46 |
Refuse to join a cheat in some fashion. |
8 |
47 |
Forced to continue current assignment. |
8 |
47 |
Promoted to Scholar (Scientist) rank 1. |