Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
22 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
2 |
22 |
Became a Marine (Star Marine) with the new title Marine. |
2 |
23 |
A mission goes disastrously wrong due to Elmer Cunningham's commander’s error or incompetence, but Elmer Cunningham survive. |
2 |
23 |
Report commander and gain an Enemy. |
2 |
26 |
Promoted to Marine (Star Marine) rank 1 with the new title Lance Corporal. |
3 |
26 |
Voluntarily left Star Marine |
3 |
26 |
Became a Scout (Explorer). |
3 |
29 |
Elmer Cunningham spend a great deal of time on the fringes of Charted Space. |
3 |
29 |
Gain a contact in an alien race. |
3 |
30 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
4 |
30 |
Voluntarily left Explorer |
4 |
30 |
Became a Drifter (Wanderer). |
4 |
32 |
Moved to a new world. |
4 |
34 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
34 |
Continued as Drifter (Wanderer). |
5 |
35 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
6 |
38 |
Voluntarily left Wanderer |
6 |
38 |
Failed to qualify for Physician (Scholar). |
6 |
38 |
Submitted to the draft. |
6 |
38 |
Switched to Agent (Law Enforcement) with the new title Rookie. |
6 |
42 |
Advanced training in a specialist field. |
6 |
42 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
7 |
42 |
Continued as Agent (Law Enforcement). |
7 |
45 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
8 |
45 |
Switched to Drifter (Barbarian). |
8 |
48 |
Offered job by a patron. Now owe him a favor. |
8 |
49 |
Promoted to Drifter (Barbarian) rank 1. |