Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
19 |
Elmer Hand do not know what happened to Elmer Hand. There is a gap in Elmer Hand's memory. |
2 |
19 |
Became a Merchant (Free Trader). |
2 |
23 |
Bankrupted by a rival. Gain the other trader as a Rival. |
3 |
23 |
Became a Army (Army Support) with the new title Private. |
3 |
25 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
3 |
25 |
Gain rebels as Enemy |
4 |
25 |
Switched to Drifter (Scavenger). |
4 |
29 |
Spend time with an alien race. Gain a contact. |
4 |
29 |
Promoted to Drifter (Scavenger) rank 1. |
5 |
29 |
Continued as Drifter (Scavenger). |
5 |
33 |
Nearly killed. Fully recovered. Owe 50,000 for medical bills. |
6 |
33 |
Continued as Drifter (Scavenger). |
6 |
34 |
Betrayed by a friend. One of Elmer Hand's Contacts or Allies betrays Elmer Hand, ending Elmer Hand's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
34 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
37 |
Elmer Hand is chosen to represent Elmer Hand's faith in a vid show or other highly public forum. |
7 |
38 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
8 |
38 |
Voluntarily left Missionary/Humanitarian |
8 |
38 |
Switched to Drifter (Wanderer). |
8 |
40 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
9 |
40 |
Returned to Believer (Missionary/Humanitarian). |
9 |
44 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
9 |
44 |
Forced to continue current assignment. |
9 |
44 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
10 |
44 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
44 |
Retired at age 44. |
10 |
44 |
Continued as Believer (Missionary/Humanitarian). |
10 |
46 |
Elmer Hand refused an offer of inducements to betray Elmer Hand's faith. Gain 4 enemies. |
10 |
48 |
Promoted to Believer (Missionary/Humanitarian) rank 3 with the new title Project Leader. |
11 |
48 |
Aging Crisis. Owe 40,000 for medical bills. |