Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
28 |
Left the colonies with honors. |
2 |
28 |
Became a Citizen (Colonist). |
2 |
29 |
Emerson Sim gain experience in a technical field as a computer operator or surveyor. |
2 |
32 |
Promoted to Citizen (Colonist) rank 1. |
3 |
32 |
Continued as Citizen (Colonist). |
3 |
33 |
Hard times caused by a lack of interstellar trade costs Emerson Sim Emerson Sim's job. |
4 |
33 |
Became a Drifter (Scavenger). |
4 |
36 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
4 |
37 |
Promoted to Drifter (Scavenger) rank 1. |
5 |
37 |
Continued as Drifter (Scavenger). |
5 |
38 |
Gained a contact. |
6 |
41 |
Continued as Drifter (Scavenger). |
6 |
44 |
Attacked by enemies and injured. |
6 |
44 |
Scarred. Owe 1,250 for medical bills. |
6 |
44 |
Gain Enemy if Emerson Sim don't already have one. |
6 |
45 |
Forced to muster out. |
7 |
45 |
Became a Scout (Courier). |
7 |
48 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
8 |
49 |
Aging Crisis. Owe 50,000 for medical bills. |
8 |
49 |
Retired at age 49. |