Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
Attempted a risky adventure and was sent to prison. |
2 |
22 |
Became a Prisoner (Fixer). |
2 |
23 |
Parole hearing. |
3 |
26 |
Switched to Prisoner (Thug) with previous rank. |
3 |
27 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
30 |
Continued as Prisoner (Thug). |
4 |
32 |
Offended a prison gang Emery Rand tried to join. Gain an Enemy. |
5 |
34 |
Returned to Prisoner (Fixer). |
5 |
37 |
Hire a new lawyer. |
5 |
38 |
Promoted to Prisoner (Fixer) rank 1. |
6 |
38 |
Returned to Prisoner (Thug). |
6 |
41 |
Disgraced. Word of Emery Rand's criminal past reaches Emery Rand's homeworld. |
7 |
42 |
Switched to Prisoner (Inmate) with previous rank. |
7 |
46 |
Assigned to difficult or backbreaking labour. |
7 |
46 |
Promoted to Prisoner (Inmate) rank 2. |
7 |
46 |
Paroled from prison. |
8 |
46 |
Aging Crisis. Owe 30,000 for medical bills. |
8 |
46 |
Retired at age 46. |
8 |
46 |
Retired. |
8 |
48 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
9 |
50 |
Aging Crisis. Owe 50,000 for medical bills. |