Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
20 |
Given advanced training in a specialist field |
2 |
22 |
Voluntarily left Merchant Marine |
2 |
22 |
Became a Navy (Engineer/Gunner). |
2 |
24 |
Advanced training in a specialist field. |
2 |
26 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
3 |
26 |
Continued as Navy (Engineer/Gunner). |
3 |
27 |
Emmit Mason is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
4 |
27 |
Failed to qualify for Ground Assault (Marine). |
4 |
27 |
Became a Drifter (Scavenger). |
4 |
29 |
Emmit Mason do not know what happened to Emmit Mason. There is a gap in Emmit Mason's memory. |
5 |
29 |
Failed to qualify for Star Marine (Marine). |
5 |
29 |
Switched to Drifter (Barbarian). |
5 |
33 |
Attacked by enemies and injured. |
5 |
33 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
5 |
33 |
Gain Enemy if Emmit Mason don't already have one. |
6 |
33 |
Continued as Drifter (Barbarian). |
6 |
36 |
Emmit Mason run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
36 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
7 |
39 |
Emmit Mason come into conflict with a splinter group Emmit Mason's own religion which maintains Emmit Mason's version is the wrong one. Gain 3 Rivals. |
7 |
40 |
Forced to continue current assignment. |
7 |
40 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
8 |
40 |
Continued as Believer (Mainstream Believer). |
8 |
42 |
Emmit Mason is sent to a new community or parish to preach The Word among the poor. |
9 |
44 |
Continued as Believer (Mainstream Believer). |
9 |
46 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
9 |
48 |
Promoted to Believer (Mainstream Believer) rank 2 with the new title Lay Preacher. |
10 |
48 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
48 |
Retired at age 48. |