Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Emmit Wells do not know what happened to Emmit Wells. There is a gap in Emmit Wells's memory. |
2 |
21 |
Failed to qualify for Free Trader (Merchant). |
2 |
21 |
Continued as Drifter (Wanderer). |
2 |
25 |
Emmit Wells run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
25 |
Became a Army (Cavalry) with the new title Private. |
3 |
28 |
Unit is slaughtered in a disastrous battle, for which Emmit Wells blame Emmit Wells's commander. Gain commander as Enemy. |
4 |
28 |
Became a Navy (Flight) with the new title Crewman. |
4 |
29 |
Emmit Wells is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
5 |
29 |
Switched to Drifter (Scavenger). |
5 |
30 |
Nearly killed. Owe 45,000 for medical bills. |
6 |
30 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
6 |
33 |
Emmit Wells is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
6 |
34 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
7 |
34 |
Continued as Believer (Holy Warrior). |
7 |
35 |
Emmit Wells secretly provide religious rites for a dying leader or noble, although they do not share Emmit Wells's faith. Gain an Ally in the family and a Rival who disagrees with Emmit Wells's choice. |
7 |
38 |
Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader. |
8 |
38 |
Continued as Believer (Holy Warrior). |
8 |
39 |
Emmit Wells is caught in the periphery of a scandal. |
8 |
39 |
Demoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
9 |
42 |
Continued as Believer (Holy Warrior). |
9 |
43 |
Emmit Wells aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
10 |
43 |
Failed to qualify for Merchant Academy. |
10 |
43 |
Submitted to the draft. |
10 |
43 |
Switched to Army (Army Support) with the new title Private and previous rank. |
10 |
44 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
10 |
44 |
Gain rebels as Enemy |
11 |
44 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
44 |
Retired at age 44. |
11 |
44 |
Retired. |
11 |
45 |
Good fortune. |
12 |
48 |
Aging Crisis. Owe 50,000 for medical bills. |