Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
22 |
Graduated. Gain an rival who is upset that Emmitt Mcabe left the community. |
2 |
22 |
Became a Psion (Adept). |
2 |
26 |
Spent time mastering mind and body. |
2 |
26 |
Promoted to Psion (Adept) rank 1 with the new title Initiate. |
3 |
26 |
Continued as Psion (Adept). |
3 |
28 |
Psionic strength increases. |
4 |
30 |
Continued as Psion (Adept). |
4 |
32 |
A new romantic starts. Gain an Ally. |
4 |
34 |
Promoted to Psion (Adept) rank 2. |
5 |
34 |
Continued as Psion (Adept). |
5 |
37 |
Psionic strength increases. |
5 |
38 |
Promoted to Psion (Adept) rank 3 with the new title Acolyte. |
6 |
38 |
Continued as Psion (Adept). |
6 |
41 |
Telepathically contact something dangerous. Suffer from persistent and terrifying nightmares. |
6 |
42 |
Promoted to Psion (Adept) rank 4. |
7 |
42 |
Continued as Psion (Adept). |
7 |
45 |
Psionic strength increases. |
7 |
46 |
Promoted to Psion (Adept) rank 5. |
8 |
46 |
Voluntarily left Adept |
8 |
46 |
Failed to qualify for Corporate (Citizen). |
8 |
46 |
Submitted to the draft. |
8 |
46 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
8 |
50 |
Imperial trade restrictions force Emmitt Mcabe out of business. |