Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Ennis Phillips run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
21 |
Became a Navy (Flight) with the new title Crewman. |
2 |
23 |
Ennis Phillips is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
3 |
23 |
Failed to qualify for University. |
3 |
23 |
Switched to Drifter (Scavenger). |
3 |
27 |
Encounter a Psionic institute. |
3 |
27 |
Tested for psionic powers |
4 |
27 |
Became a Psion (Wild Talent). |
4 |
30 |
Advanced training in a specialist field. |
4 |
31 |
Promoted to Psion (Wild Talent) rank 1 with the new title Survivor. |
5 |
31 |
Continued as Psion (Wild Talent). |
5 |
34 |
Advanced training in a specialist field. |
5 |
35 |
Promoted to Psion (Wild Talent) rank 2. |
6 |
35 |
Continued as Psion (Wild Talent). |
6 |
37 |
Psionic strength increases. |
6 |
39 |
Promoted to Psion (Wild Talent) rank 3 with the new title Witch. |
7 |
39 |
Continued as Psion (Wild Talent). |
7 |
40 |
Telepathically contact something dangerous. Suffer from persistent and terrifying nightmares. |
8 |
40 |
Returned to Drifter (Scavenger). |
8 |
41 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
9 |
41 |
Failed to qualify for Merchant Marine (Merchant). |
9 |
41 |
Submitted to the draft. |
9 |
41 |
Became a Scout (Explorer). |
9 |
44 |
Nearly killed. Fully recovered. Owe 22,500 for medical bills. |
9 |
45 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
10 |
45 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
45 |
Retired at age 45. |
10 |
45 |
Continued as Scout (Explorer). |
10 |
49 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
11 |
49 |
Aging Crisis. Owe 60,000 for medical bills. |