Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
20 |
Good fortune |
1 |
22 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
2 |
22 |
Continued as Navy (Engineer/Gunner). |
2 |
24 |
Advanced training in a specialist field. |
3 |
26 |
Continued as Navy (Engineer/Gunner). |
3 |
27 |
Abuse Enoch Stoker's position for profit. |
3 |
30 |
Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class. |
4 |
30 |
Continued as Navy (Engineer/Gunner). |
4 |
31 |
Advanced training in a specialist field. |
4 |
34 |
Promoted to Navy (Engineer/Gunner) rank 3 with the new title Petty Officer, 2nd class. |
5 |
34 |
Continued as Navy (Engineer/Gunner). |
5 |
36 |
Refuse to abuse Enoch Stoker's position for profit. |
5 |
38 |
Promoted to Navy (Engineer/Gunner) rank 4 with the new title Petty Officer, 1st class. |
6 |
38 |
Continued as Navy (Engineer/Gunner). |
6 |
39 |
Enoch Stoker join a gambling circle on board. |
6 |
42 |
Promoted to Navy (Engineer/Gunner) rank 5 with the new title Chief Petty Officer. |
7 |
42 |
Continued as Navy (Engineer/Gunner). |
7 |
46 |
Advanced training in a specialist field. |
7 |
46 |
Promoted to Navy (Engineer/Gunner) rank 6 with the new title Master Chief. |
8 |
46 |
Continued as Navy (Engineer/Gunner). |
8 |
49 |
Enoch Stoker foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
8 |
50 |
Promoted to Navy (Engineer/Gunner) rank 7. |