Term |
Age |
History |
---|
1 |
18 |
Became a Army (Infantry) with the new title Private. |
1 |
21 |
Ernie Casey is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
2 |
21 |
Became a Scout (Explorer). |
2 |
24 |
Spend several years jumping from world to world in Ernie Casey's scout ship. |
2 |
25 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
3 |
25 |
Voluntarily left Explorer |
3 |
25 |
Became a Rogue (Thief). |
3 |
27 |
Backstab a fellow rogue for personal gain. |
3 |
29 |
Forced to continue current assignment. |
3 |
29 |
Promoted to Rogue (Thief) rank 1. |
4 |
29 |
Continued as Rogue (Thief). |
4 |
30 |
Involved in a gambling ring. |
4 |
33 |
Promoted to Rogue (Thief) rank 2. |
5 |
33 |
Continued as Rogue (Thief). |
5 |
36 |
Crime pays off. Gain victim as Enemy. |
5 |
37 |
Promoted to Rogue (Thief) rank 3. |
6 |
37 |
Continued as Rogue (Thief). |
6 |
41 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
6 |
41 |
Promoted to Rogue (Thief) rank 4. |
7 |
41 |
Continued as Rogue (Thief). |
7 |
44 |
Ernie Casey spend months in the dangerous criminal underworld. |
7 |
45 |
Promoted to Rogue (Thief) rank 5. |
8 |
45 |
Voluntarily left Thief |
8 |
45 |
Became a Agent (Intelligence). |
8 |
48 |
Befriended by a senior agent. |
8 |
49 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |