Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
21 |
Arrested |
2 |
21 |
Became a Prisoner (Inmate). |
2 |
22 |
Offended a prison gang Ervin Mills tried to join. Gain an Enemy. |
2 |
25 |
Promoted to Prisoner (Inmate) rank 1. |
3 |
25 |
Switched to Prisoner (Thug) with previous rank. |
3 |
29 |
Special Duty. |
3 |
29 |
Promoted to Prisoner (Thug) rank 2. |
4 |
29 |
Switched to Prisoner (Fixer) with previous rank. |
4 |
33 |
Assigned to difficult or backbreaking labour. |
4 |
33 |
Promoted to Prisoner (Fixer) rank 3. |
5 |
33 |
Continued as Prisoner (Fixer). |
5 |
36 |
Hire a new lawyer. |
5 |
37 |
Promoted to Prisoner (Fixer) rank 4. |
6 |
37 |
Returned to Prisoner (Thug). |
6 |
38 |
Parole hearing. |
7 |
41 |
Returned to Prisoner (Fixer). |
7 |
42 |
Ervin Mills gain a new Rival among the inmates or guards. |
7 |
45 |
Promoted to Prisoner (Fixer) rank 5. |
7 |
45 |
Paroled from prison. |
8 |
45 |
Became a Drifter (Wanderer). |
8 |
46 |
Attacked by enemies that Ervin Mills easily defeat. |
8 |
46 |
Gain Enemy if Ervin Mills don't already have one. |