Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Intelligence (Agent). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Explorer). |
1 |
21 |
Erwin Fields's scout ship is one of the first on the scene to rescue the survivors of a disaster but Erwin Fields fail to help. Gain an Enemy. |
1 |
21 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
1 |
22 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
2 |
22 |
Continued as Scout (Explorer). |
2 |
25 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
2 |
26 |
Promoted to Scout (Explorer) rank 2. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Switched to Scout (Surveyor) with previous rank. |
3 |
28 |
Serve as the courier for an important message from the Imperium. |
4 |
30 |
Continued as Scout (Surveyor). |
4 |
34 |
Perform an exemplary service for the scouts. |
5 |
34 |
Continued as Scout (Surveyor). |
5 |
38 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
5 |
38 |
Forced to continue current assignment. |
5 |
38 |
Promoted to Scout (Surveyor) rank 3 with the new title Senior Scout. |
6 |
38 |
Continued as Scout (Surveyor). |
6 |
39 |
Erwin Fields's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
7 |
42 |
Voluntarily left Surveyor |
7 |
42 |
Failed to qualify for Army Support (Army). |
7 |
42 |
Became a Drifter (Wanderer). |
7 |
45 |
Attempted a risky adventure and was wildly successful. |
8 |
46 |
Continued as Drifter (Wanderer). |
8 |
50 |
Attacked by enemies that Erwin Fields easily defeat. |
8 |
50 |
Gain Enemy if Erwin Fields don't already have one. |
8 |
50 |
Promoted to Drifter (Wanderer) rank 1. |