Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Engineer/Gunner (Navy). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Ezra Carrington run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
20 |
Became a Scout (Courier). |
2 |
23 |
Ezra Carrington survey an alien world. |
2 |
24 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
3 |
24 |
Attempted to change assignments. |
3 |
24 |
Failed to qualify for Surveyor (Scout). |
3 |
24 |
Continued as Scout (Courier). |
3 |
26 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
4 |
28 |
Voluntarily left Courier |
4 |
28 |
Became a Army (Army Support) with the new title Private. |
4 |
30 |
Given a special assignment or duty in Ezra Carrington's unit. |
4 |
32 |
Commissioned in Army (Army Support) with the new title Lieutenant. |
4 |
32 |
Promoted to Army (Army Support) officer rank 2 with the new title Captain. |
5 |
32 |
Continued as Army (Army Support). |
5 |
34 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
6 |
34 |
Became a Merchant (Broker). |
6 |
36 |
Befriend a useful ally in one sphere. Gain an Ally. |
6 |
38 |
Promoted to Merchant (Broker) rank 1. |
7 |
38 |
Continued as Merchant (Broker). |
7 |
39 |
Make an unexpected connection outside Ezra Carrington's normal circles. Gain a Contact. |
7 |
42 |
Promoted to Merchant (Broker) rank 2. |
8 |
42 |
Continued as Merchant (Broker). |
8 |
45 |
Bankrupted by a rival. Gain the other trader as a Rival. |
9 |
45 |
Aging Crisis. Owe 30,000 for medical bills. |
9 |
45 |
Retired at age 45. |
9 |
45 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
47 |
Ezra Carrington retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
9 |
49 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |