Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
20 |
Risk Faengrrirokh's fortune on a possibility lucrative deal and win. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
24 |
Given advanced training in a specialist field |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
30 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
31 |
A series of bad deals and decisions force Faengrrirokh into bankruptcy. Faengrrirokh salvages what Faengrrirokh can. |
5 |
31 |
Became a Drifter (Barbarian). |
5 |
33 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
6 |
33 |
Became a Rogue (Thief). |
6 |
37 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
7 |
37 |
Switched to Drifter (Scavenger). |
7 |
38 |
Betrayed by a friend. One of Faengrrirokh's Contacts or Allies betrays Faengrrirokh, ending Faengrrirokh's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
38 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
40 |
Faengrrirokh have been following false teachings! |
9 |
40 |
Switched to Drifter (Wanderer). |
9 |
43 |
Faengrrirokh do not know what happened to Faengrrirokh. There is a gap in Faengrrirokh's memory. |
10 |
43 |
Switched to Believer (Mainstream Believer) with the new title Lay Person. |
10 |
46 |
Faengrrirokh retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
10 |
47 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |