Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
19 |
Ferdinand Borthwell run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
19 |
Became a Entertainer (Performer). |
2 |
21 |
Invited to take part in a controversial event or exhibition that injures Ferdinand Borthwell's social standing. |
3 |
23 |
Continued as Entertainer (Performer). |
3 |
27 |
Gain a patron in the arts. Gain an Ally |
3 |
27 |
Promoted to Entertainer (Performer) rank 1. |
4 |
27 |
Voluntarily left Performer |
4 |
27 |
Failed to qualify for Thief (Rogue). |
4 |
27 |
Submitted to the draft. |
4 |
27 |
Became a Scout (Explorer). |
4 |
28 |
Spend several years jumping from world to world in Ferdinand Borthwell's scout ship. |
4 |
31 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
5 |
31 |
Continued as Scout (Explorer). |
5 |
32 |
Ferdinand Borthwell survey an alien world. |
5 |
35 |
Promoted to Scout (Explorer) rank 2. |
6 |
35 |
Voluntarily left Explorer |
6 |
35 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
7 |
39 |
Continued as Merchant (Merchant Marine). |
7 |
40 |
Make an unexpected connection outside Ferdinand Borthwell's normal circles. Gain a Contact. |
7 |
43 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
8 |
43 |
Continued as Merchant (Merchant Marine). |
8 |
45 |
Ferdinand Borthwell's ship or starport is destroyed by criminals. Gain them as an Enemy. |
9 |
45 |
Failed to qualify for Corporate (Citizen). |
9 |
45 |
Switched to Drifter (Wanderer). |
9 |
46 |
Betrayed by a friend. One of Ferdinand Borthwell's Contacts or Allies betrays Ferdinand Borthwell, ending Ferdinand Borthwell's career. That Contact or Ally becomes a Rival or Enemy. |
10 |
46 |
Failed to qualify for Free Trader (Merchant). |
10 |
46 |
Returned to Drifter (Scavenger). |
10 |
50 |
Moved to a new world. |
10 |
50 |
Promoted to Drifter (Scavenger) rank 1. |