Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Betrayed by a friend. One of Ferdinand Grain's Contacts or Allies betrays Ferdinand Grain, ending Ferdinand Grain's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
20 |
Failed to qualify for Colonist (Citizen). |
2 |
20 |
Submitted to the draft. |
2 |
20 |
Became a Navy (Line/Crew) with the new title Crewman. |
2 |
22 |
Ferdinand Grain foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
2 |
24 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
3 |
24 |
Attempted to change assignments. |
3 |
24 |
Switched to Navy (Flight) with previous rank. |
3 |
26 |
Ferdinand Grain is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
4 |
26 |
Became a Citizen (Corporate). |
4 |
28 |
Ferdinand Grain befriend a superior in the corporation or the colony. |
4 |
30 |
Promoted to Citizen (Corporate) rank 1. |
5 |
30 |
Continued as Citizen (Corporate). |
5 |
34 |
Ferdinand Grain befriend a superior in the corporation or the colony. |
6 |
34 |
Continued as Citizen (Corporate). |
6 |
35 |
Advanced training in a specialist field. |
6 |
38 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
7 |
38 |
Continued as Citizen (Corporate). |
7 |
41 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
8 |
41 |
Became a Merchant (Broker). |
8 |
45 |
Given advanced training in a specialist field |
8 |
45 |
Promoted to Merchant (Broker) rank 1. |
9 |
45 |
Continued as Merchant (Broker). |
9 |
46 |
Risk Ferdinand Grain's fortune on a possibility lucrative deal and win. |
9 |
49 |
Promoted to Merchant (Broker) rank 2. |
10 |
49 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
49 |
Retired at age 49. |