Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Spacer Community. |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
21 |
Finley Toll foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
1 |
22 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
2 |
22 |
Continued as Navy (Line/Crew). |
2 |
25 |
Moved to a new world. |
2 |
26 |
Promoted to Navy (Line/Crew) rank 2 with the new title Petty Officer, 3rd class. |
3 |
26 |
Continued as Navy (Line/Crew). |
3 |
30 |
Finley Toll join a gambling circle on board. |
3 |
30 |
Promoted to Navy (Line/Crew) rank 3 with the new title Petty Officer, 2nd class. |
4 |
30 |
Continued as Navy (Line/Crew). |
4 |
32 |
Commanding officer takes an interest in Finley Toll's career. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Became a Citizen (Colonist). |
5 |
36 |
Finley Toll learn something Finley Toll should not have – a corporate secret, a political scandal – which Finley Toll can profit from illegally. |
5 |
36 |
Gain a criminal contact. |
5 |
38 |
Promoted to Citizen (Colonist) rank 1. |
6 |
38 |
Continued as Citizen (Colonist). |
6 |
39 |
Finley Toll befriend a superior in the corporation or the colony. |
6 |
42 |
Forced to continue current assignment. |
6 |
42 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
7 |
42 |
Continued as Citizen (Colonist). |
7 |
44 |
Finley Toll gain experience in a technical field as a computer operator or surveyor. |
7 |
46 |
Promoted to Citizen (Colonist) rank 3. |
8 |
46 |
Continued as Citizen (Colonist). |
8 |
49 |
Finley Toll learn something Finley Toll should not have – a corporate secret, a political scandal – which Finley Toll can profit from illegally. |
8 |
50 |
Promoted to Citizen (Colonist) rank 4 with the new title Explorer. |