Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
19 |
A police detective or rival criminal forces Fletcher Godkim to flee and vows to hunt Fletcher Godkim down. Gain an Enemy. |
2 |
19 |
Became a Scout (Explorer). |
2 |
20 |
Fletcher Godkim have no idea what happened to Fletcher Godkim – they found Fletcher Godkim's ship drifting on the fringes of friendly space. |
3 |
20 |
Failed to qualify for Physician (Scholar). |
3 |
20 |
Submitted to the draft. |
3 |
20 |
Became a Army (Army Support) with the new title Private. |
3 |
23 |
Unit is slaughtered in a disastrous battle, for which Fletcher Godkim blame Fletcher Godkim's commander. Gain commander as Enemy. |
4 |
23 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
4 |
27 |
Fletcher Godkim accepted an offer of inducements to betray Fletcher Godkim's faith. Gain 90,000 in cash. |
5 |
27 |
Became a Drifter (Scavenger). |
5 |
30 |
Encounter a Psionic institute. |
5 |
30 |
Tested for psionic powers |
6 |
31 |
Became a Psion (Adept). |
6 |
32 |
An anti-psi cult or gang attempts to expose or attack Fletcher Godkim. |
7 |
32 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
35 |
A new romantic starts. Gain an Ally. |
7 |
36 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
8 |
36 |
Continued as Believer (Missionary/Humanitarian). |
8 |
39 |
Fletcher Godkim come into conflict with a splinter group Fletcher Godkim's own religion which maintains Fletcher Godkim's version is the wrong one. Gain 2 Rivals. |
9 |
39 |
Returned to Drifter (Scavenger). |
9 |
41 |
Survived a risky adventure but gained nothing. |
10 |
43 |
Continued as Drifter (Scavenger). |
10 |
46 |
Fletcher Godkim run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
11 |
46 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
11 |
48 |
Fletcher Godkim is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
12 |
50 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
50 |
Retired at age 50. |