Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
19 |
Made lifelong friends. Gain 3 Allies. |
1 |
24 |
Left the colonies. |
2 |
24 |
Failed to qualify for Scientist (Scholar). |
2 |
24 |
Submitted to the draft. |
2 |
24 |
Became a Scout (Surveyor). |
2 |
25 |
Spend several years jumping from world to world in Florence Halpine's scout ship. |
3 |
28 |
Continued as Scout (Surveyor). |
3 |
29 |
Florence Halpine's ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed. |
4 |
32 |
Failed to qualify for Free Trader (Merchant). |
4 |
32 |
Became a Drifter (Wanderer). |
4 |
35 |
Survived a risky adventure but gained nothing. |
4 |
36 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
36 |
Continued as Drifter (Wanderer). |
5 |
37 |
Gained a contact. |
6 |
40 |
Voluntarily left Wanderer |
6 |
40 |
Became a Rogue (Enforcer). |
6 |
44 |
Arrested and charged. |
6 |
44 |
Hired a lawyer to beat the charges. |
6 |
44 |
Promoted to Rogue (Enforcer) rank 1. |
7 |
44 |
Continued as Rogue (Enforcer). |
7 |
47 |
Involved in a gambling ring. |