Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
21 |
Nearly killed. Fully recovered. Owe 30,000 for medical bills. |
2 |
21 |
Became a Drifter (Wanderer). |
2 |
22 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
3 |
22 |
Became a Entertainer (Performer). |
3 |
23 |
Go on a tour of the sector, visiting several worlds. Gain 1 Contacts. |
4 |
26 |
Continued as Entertainer (Performer). |
4 |
28 |
One of Frank Terry's pieces of art is stolen, and the investigation brings Frank Terry into the criminal underworld. |
5 |
30 |
Continued as Entertainer (Performer). |
5 |
33 |
Spend time with an alien race. Gain a contact. |
5 |
34 |
Promoted to Entertainer (Performer) rank 1. |
6 |
34 |
Continued as Entertainer (Performer). |
6 |
37 |
Go on a tour of the sector, visiting several worlds. Gain 3 Contacts. |
6 |
38 |
Promoted to Entertainer (Performer) rank 2. |
7 |
38 |
Continued as Entertainer (Performer). |
7 |
42 |
Frank Terry is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
8 |
42 |
Became a Noble (Dilettante) with the new title Wastrel. |
8 |
43 |
time as a ruler or playboy gives Frank Terry a wide range of experiences. |
9 |
46 |
Attempted to change assignments. |
9 |
46 |
Switched to Noble (Administrator) with the new title Assistant and previous rank. |
9 |
49 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
10 |
50 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
50 |
Retired at age 50. |