Scout Franklin Cause  

Species Age Sex Str Dex End Int Edu SocUPP
Kargol 50 M 2 (-2) 3 (-1) 4 (-1) 5 (-1) 9 (1) 7 (0)234597
Overly hairy chest, Babyish
 
Skills
Animals 0
Astrogation 0
Athletics (Strength) 1
Drive 0
Electronics (Comms) 1
Electronics (Sensors) 1
Mechanic 1
Navigation 2
Persuade 1
Pilot (Small Craft) 1
Profession (Sports/Atmosphere Surfing) 2
Recon 0
Science (Social Sciences/Psychology) 1
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Citizen Colonist 01
Drifter Scavenger 13
Scout Surveyor Scout14
 
EducationGraduated
University Graduated
 
Term Age History
1 18 Entered University.
1 20 Join a social movement.
1 22 Graduated.
2 22 Became a Citizen (Colonist).
2 24 Scarred. Fully recovered. Owe 5,000 for medical bills.
3 24 Became a Drifter (Scavenger).
3 27 Attacked by enemies and injured.
3 27 Severely injured. Fully recovered. Owe 5,000 for medical bills.
3 27 Gain Enemy if Franklin Cause don't already have one.
3 28 Promoted to Drifter (Scavenger) rank 1.
4 28 Continued as Drifter (Scavenger).
4 30 Nearly killed. Fully recovered. Owe 35,000 for medical bills.
5 30 Failed to qualify for Intelligence (Agent).
5 30 Continued as Drifter (Scavenger).
5 34 Moved to a new world.
6 34 Voluntarily left Scavenger
6 34 Became a Scout (Surveyor).
6 38 Spend several years jumping from world to world in Franklin Cause's scout ship.
7 38 Continued as Scout (Surveyor).
7 42 Spend several years jumping from world to world in Franklin Cause's scout ship.
8 42 Continued as Scout (Surveyor).
8 43 Franklin Cause's ship is ambushed by enemy vessels. Franklin Cause successfully ran to the jump point.
8 46 Promoted to Scout (Surveyor) rank 1 with the new title Scout.
9 46 Continued as Scout (Surveyor).
9 48 Psychologically damaged by Franklin Cause's time in the scouts.
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