Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Pirate (Rogue). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
Suffer from a life-threatening illness. |
2 |
21 |
Became a Marine (Star Marine) with the new title Marine. |
2 |
22 |
Assigned to a black ops mission. |
2 |
25 |
Commissioned in Marine (Star Marine) with the new title Lieutenant. |
2 |
25 |
Promoted to Marine (Star Marine) officer rank 2 with the new title Captain. |
3 |
25 |
Attempted to change assignments. |
3 |
25 |
Switched to Marine (Ground Assault) with previous rank. |
3 |
28 |
Lost eye or limb. |
4 |
28 |
Failed to qualify for Explorer (Scout). |
4 |
28 |
Returned to Drifter (Scavenger). |
4 |
30 |
Encounter a Psionic institute. |
4 |
30 |
Tested for psionic powers |
5 |
32 |
Voluntarily left Scavenger |
5 |
32 |
Failed to qualify for Corporate (Citizen). |
5 |
32 |
Submitted to the draft. |
5 |
32 |
Became a Scout (Surveyor). |
5 |
36 |
Spend several years jumping from world to world in Freeman Fitzsimons's scout ship. |
5 |
36 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
6 |
36 |
Continued as Scout (Surveyor). |
6 |
37 |
Freeman Fitzsimons spend a great deal of time on the fringes of Charted Space. |
6 |
37 |
Gain a contact in an alien race. |
7 |
40 |
Voluntarily left Surveyor |
7 |
40 |
Became a Merchant (Free Trader). |
7 |
44 |
Imperial trade restrictions force Freeman Fitzsimons out of business. |
8 |
44 |
Switched to Drifter (Wanderer). |
8 |
45 |
Betrayed by a friend. One of Freeman Fitzsimons's Contacts or Allies betrays Freeman Fitzsimons, ending Freeman Fitzsimons's career. That Contact or Ally becomes a Rival or Enemy. |