Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Merchant Academy. |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
20 |
A good deal ensures Gaylord Taylor is living the high life for a few years. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
23 |
Victim of a crime |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
27 |
Moved to a new world. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
34 |
Make an unexpected connection outside Gaylord Taylor's normal circles. Gain a Contact. |
5 |
34 |
Continued as Merchant (Merchant Marine). |
5 |
38 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
6 |
38 |
Continued as Merchant (Merchant Marine). |
6 |
39 |
Embroiled in legal trouble. |
6 |
42 |
Forced to muster out. |
7 |
42 |
Became a Scholar (Field Researcher). |
7 |
44 |
A disaster or war strikes. |
7 |
44 |
Lost eye or limb. Owe 2,500 for medical bills. |
7 |
44 |
The planetary government interferes with Gaylord Taylor's research for political or religious reasons. Gaylord Taylor continue working openly and gain an Enemy. |
8 |
46 |
Continued as Scholar (Field Researcher). |
8 |
50 |
An expedition or voyage goes wrong, leaving Gaylord Taylor stranded in the wilderness. |