Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Marine Support (Marine). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
21 |
A series of bad deals and decisions force Gene Brew into bankruptcy. Gene Brew salvages what Gene Brew can. |
2 |
21 |
Became a Scholar (Physician). |
2 |
22 |
Make a breakthrough in Gene Brew's field. |
3 |
25 |
Attempted to change assignments. |
3 |
25 |
Switched to Scholar (Field Researcher) with previous rank. |
3 |
27 |
A disaster leaves several injured, and others blame Gene Brew, forcing Gene Brew to leave Gene Brew's career. Gain a Rival. |
3 |
27 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
27 |
Switched to Merchant (Free Trader). |
4 |
29 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
5 |
31 |
Continued as Merchant (Free Trader). |
5 |
34 |
Given advanced training in a specialist field |
5 |
35 |
Promoted to Merchant (Free Trader) rank 1. |
6 |
35 |
Continued as Merchant (Free Trader). |
6 |
37 |
Make an unexpected connection outside Gene Brew's normal circles. Gain a Contact. |
6 |
39 |
Promoted to Merchant (Free Trader) rank 2. |
7 |
39 |
Continued as Merchant (Free Trader). |
7 |
41 |
Imperial trade restrictions force Gene Brew out of business. |
8 |
41 |
Switched to Scholar (Scientist) with previous rank. |
8 |
42 |
A rival researcher blackens Gene Brew's name or steals Gene Brew's research. Gain a Rival. |
9 |
45 |
Aging Crisis. Owe 30,000 for medical bills. |
9 |
45 |
Retired at age 45. |
9 |
45 |
Continued as Scholar (Scientist). |
9 |
47 |
Make a breakthrough in Gene Brew's field. |
9 |
49 |
Promoted to Scholar (Scientist) rank 1. |
10 |
49 |
Aging Crisis. Owe 40,000 for medical bills. |