Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Spacer Community. |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
22 |
Gilbert Reynolds went above and beyond the call of duty. |
1 |
22 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
23 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
23 |
Became a Rogue (Thief). |
3 |
24 |
Involved in the planning of an impressive heist. |
4 |
27 |
Attempted to change assignments. |
4 |
27 |
Switched to Rogue (Enforcer) with previous rank. |
4 |
30 |
Gilbert Reynolds spend months in the dangerous criminal underworld. |
5 |
31 |
Continued as Rogue (Enforcer). |
5 |
32 |
A police detective or rival criminal forces Gilbert Reynolds to flee and vows to hunt Gilbert Reynolds down. Gain an Enemy. |
6 |
32 |
Became a Scout (Surveyor). |
6 |
34 |
Gilbert Reynolds spend a great deal of time on the fringes of Charted Space. |
6 |
34 |
Gain a contact in an alien race. |
7 |
36 |
Attempted to change assignments. |
7 |
36 |
Failed to qualify for Explorer (Scout). |
7 |
36 |
Continued as Scout (Surveyor). |
7 |
37 |
When dealing with an alien race, Gilbert Reynolds have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
8 |
40 |
Continued as Scout (Surveyor). |
8 |
44 |
Gilbert Reynolds's scout ship is one of the first on the scene to rescue the survivors of a disaster but Gilbert Reynolds fail to help. Gain an Enemy. |
8 |
44 |
Psychologically damaged by Gilbert Reynolds's time in the scouts. |
8 |
44 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
9 |
44 |
Continued as Scout (Surveyor). |
9 |
45 |
Spend several years jumping from world to world in Gilbert Reynolds's scout ship. |
9 |
48 |
Promoted to Scout (Surveyor) rank 2. |